Roman Haliulko
Unity Game Developer | AI-Assisted Development Expert
Results-driven Unity Game Developer with a focus on efficient, AI-assisted development workflows. Specialized in delivering high-performance 3D mobile games from concept to release. Skilled in architectural design, C# implementation, and mobile optimization. Open to contract opportunities.
Technical Skills
Development
Optimization & Publishing
Monetization
Project Experience
TimeAura
Lead Developer & Creator | June 2026An innovative AI-powered interactive experience built in Unity, featuring dynamic integration with Google Gemini and Alibaba Qwen.
- Integrated cutting-edge LLM APIs for real-time generative dialogue and dynamic gameplay interactions.
- Developed a responsive and aesthetically rich UI using Unity UI Toolkit (USS/UXML).
- Implemented a robust, scalable architecture using Dependency Injection (VContainer) and the UniTask library.
- Successfully built and published as a complete prototype for a global AI hackathon.
Zarbatana 3D: Color Strike
Lead Developer | March 2025 – PresentSpearheaded the end-to-end development of a 3D mobile casual shooter using modern AI-assisted development methodologies to ensure rapid feature delivery and high-quality code structure.
- Designed complex game mechanics and optimized performance using Object Pooling.
- Managed the integration of external SDKs (AdMob, ironSource, Firebase).
- Handled the full publishing pipeline across multiple app stores.
Unity Assets
Monetization Orchestrator
A robust, asynchronous ad monetization orchestrator for Unity. Unify multiple ad providers, handle loading screens automatically, and test seamlessly with a built-in Mock provider. Perfect for any mobile game.
Contact & Support
If you have any questions, need support for my assets, or want to collaborate, feel free to reach out!
Email: galiulko@gmail.com